A license is not necessarily required to use TileForge, but having one will unlock additional features and capabilities. TileForge can be used free of charge (i.e. without a license) to create and export low-resolution (up to 50 pixels per grid square) tilesets. Having a license allows for output resolution to be as high as 300 pixels per grid square.
A license for TileForge currently costs $35.00 (a special introductory price), and can be purchased here. This is a one-time fee, not a recurring subscription. Be aware that the price is likely to go up slightly in coming years as more features are added to the software. Please do not purchase a license until after you’ve tried the free version to confirm that it works OK on your particular computer. Once you’ve purchased a license, follow the instructions posted here to expedite fulfillment of your order.
A TileForge license allows you to use the software on a single computer. TileForge uses a Challenge/Response licensing scheme, meaning that a license code will only work for the specific computer it is issued for.
FAQ: How are licenses handled when a customer gets a new computer?
When you get a new computer, you can permanently transfer your license over to that new computer simply by requesting to do so via email and including the new computer’s Challenge Code (shown in TileForge’s License panel). This license transfer is free of charge, and can be done even if the prior computer has already died a horrible death. Prior to effecting the transfer, the old license will be permanently canceled/revoked, so do not attempt to swap TileForge back and forth between two computers; it will not work.
FAQ: How are licenses codes issued?
License codes are emailed to you after the purchase is made, once you’ve followed these instructions. Please be aware that there is no automated system to process orders, it is done manually/personally. So if, for example, your order comes in in the middle of the night, I will deal with it first thing in the morning.
You must be logged in to post a comment.